Latest updates:

  • Bram Ridder @Bram_Ridder
    Doing some studying before starting my AI programming job @Rebellion. #gameai #gamedev pic.twitter.com/EIz2EKxjOI
    @Bram_Ridder 18 hours ago
  • Bram Ridder @Bram_Ridder
    Version 0.0.2 of the multiplayer #FPS Dreaded Spectre is released! New lighting engine, better collision detection,… twitter.com/i/web/status/9…
    @Bram_Ridder 1 week ago
  • Bram Ridder @Bram_Ridder
    Updated my #3Dengine, now supporting up to 100 lights. Better quality of lights and (surprisingly) better FPS! Chec… twitter.com/i/web/status/9…
    @Bram_Ridder 4 weeks ago
  • Bram Ridder @Bram_Ridder
    Pushing my 3D Engine and running into the upper limits of #OpenGL. Always good when you reach hard limits and need… twitter.com/i/web/status/9…
    @Bram_Ridder 4 weeks ago
  • Bram Ridder @Bram_Ridder
    Updated Dreaded Spectre to the newest engine. Quick play test to check everything still works #gamedev... youtu.be/PZM1yLJJBHc?a
    @Bram_Ridder 1 month ago